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mitkAngleWidgetModel3D Member List

This is the complete list of members for mitkAngleWidgetModel3D, including all inherited members.

_onMouseDown(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkAngleWidgetModel3D [protected, virtual]
_onMouseMove(bool ctrlDown, bool shiftDown, int xPos, int yPos, int deltaX, int deltaY)mitkAngleWidgetModel3D [protected, virtual]
_onMouseUp(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkAngleWidgetModel3D [protected, virtual]
AddObserver(mitkObserver *observer)mitkObject
AddReference()mitkObject
BreakOnError()mitkObject [static]
DebugOff()mitkObject [virtual]
DebugOn()mitkObject [virtual]
Delete()mitkObject
GetAngleInDegree()mitkAngleWidgetModel3D
GetAngleInRadian()mitkAngleWidgetModel3D
GetBounds()mitkModel
GetBounds(float bounds[6])mitkModel
GetBounds(float &xMin, float &xMax, float &yMin, float &yMax, float &zMin, float &zMax)mitkModel
GetCenter()mitkModel
GetCenter(float c[3])mitkModel
GetClassname() const mitkObject [inline, virtual]
GetDataModifyStatus() const mitkModel [inline]
GetDebug()mitkObject
GetInverseOfModelMatrix(mitkMatrix *m)mitkModel
GetInverseOfModelMatrix(float m[16])mitkModel
GetInverseOfModelMatrix()mitkModel
GetLength()mitkModel
GetModelMatrix(mitkMatrix *m)mitkModel
GetModelMatrix(float m[16])mitkModel
GetModelMatrix()mitkModel
GetOrigin(void) const mitkModel [inline]
GetOrigin(float origin[3]) const mitkModel [inline]
GetReferenceCount()mitkObject [inline]
GetRenderMode() const mitkModel [inline]
GetRotation(void) const mitkModel [inline]
GetRotation(float rot[3]) const mitkModel [inline]
GetRotation(float &ax, float &ay, float &az, float &angle) const mitkModel [inline]
GetScale(void) const mitkModel [inline]
GetScale(float scale[3]) const mitkModel [inline]
GetSourceModel()mitkWidgetModel [inline]
GetTranslation(void) const mitkModel [inline]
GetTranslation(float trans[3]) const mitkModel [inline]
GetVisibility(void) const mitkModel [inline]
IsA(const char *name)mitkObject [virtual]
IsActive()mitkWidgetModel [inline, virtual]
IsMouseLeftButtonDown()mitkWidgetModel [inline]
IsMouseMiddleButtonDown()mitkWidgetModel [inline]
IsMouseRightButtonDown()mitkWidgetModel [inline]
IsOpaque()mitkWidgetModel [inline, virtual]
IsTypeOf(const char *name)mitkObject [static]
Medium enum valuemitkModel
mitkAngleWidgetModel3D(float startPoint[3], float endPoint0[3], float endPoint1[3])mitkAngleWidgetModel3D
ModelToWorld(float const modelPoint[4], float worldPoint[4])mitkModel [inline]
OnMouseDown(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkWidgetModel
OnMouseMove(bool ctrlDown, bool shiftDown, int xPos, int yPos, int deltaX, int deltaY)mitkWidgetModel
OnMouseUp(int mouseButton, bool ctrlDown, bool shiftDown, int xPos, int yPos)mitkWidgetModel
Pick(const WidgetNames &names)mitkAngleWidgetModel3D [virtual]
Print(ostream &os)mitkObject
PrintSelf(ostream &os)mitkAngleWidgetModel3D [virtual]
Refined enum valuemitkModel
Release()mitkAngleWidgetModel3D [virtual]
RemoveAllObservers()mitkObject
RemoveObserver(mitkObserver *observer)mitkObject
RemoveReference()mitkObject
Render(mitkScene *scene)mitkAngleWidgetModel3D [virtual]
RenderMode enum namemitkModel
Reset()mitkModel
Rough enum valuemitkModel
SafeDownCast(mitkObject *o)mitkObject [static]
Select(mitkScene *scene)mitkWidgetModel [virtual]
SetDataModifyStatus(bool isModify)mitkModel [inline]
SetDebug(unsigned char debugFlag)mitkObject
SetOrigin(float x, float y, float z)mitkModel [inline]
SetOrigin(float origin[3])mitkModel [inline]
SetRenderMode(RenderMode mode)mitkModel [inline]
SetRenderModeToMedium()mitkModel [inline]
SetRenderModeToRefined()mitkModel [inline]
SetRenderModeToRough()mitkModel [inline]
SetRotation(float x, float y, float z)mitkModel [inline]
SetRotation(float rot[3])mitkModel [inline]
SetRotation(const mitkQuaternion &q)mitkModel [inline]
SetRotation(float ax, float ay, float az, float angle)mitkModel [inline]
SetScale(float sx, float sy, float sz)mitkModel [inline]
SetScale(float scale[3])mitkModel [inline]
SetScale(float scale)mitkModel [inline]
SetScene(mitkScene *scene)mitkWidgetModel3D [inline, virtual]
SetSourceModel(mitkDataModel *model)mitkWidgetModel3D [virtual]
SetTranslation(float x, float y, float z)mitkModel [inline]
SetTranslation(float trans[3])mitkModel [inline]
SetUnits(float ux, float uy, float uz)mitkAngleWidgetModel3D [inline]
SetUnits(float units[3])mitkAngleWidgetModel3D [inline]
SetView(mitkView *view)mitkWidgetModel [virtual]
SetVisibility(int isVisible)mitkModel [inline]
Update()mitkAngleWidgetModel3D [virtual]
UpdateObservers()mitkWidgetModel [inline]
VisibilityOff(void)mitkModel [inline]
VisibilityOn(void)mitkModel [inline]
WorldToModel(float const worldPoint[4], float modelPoint[4])mitkModel [inline]


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