3DMed 4.5
In this version, we made the following changes: 1. We added a OpenCL Volume Rendering plug-in for OpenCL based Volume Rendering. 2. We added two state-transition based Volume Rendering plug-ins CUDA Delta-Accumulation Volume Rendering and Multi-Layer Volume Rendering. 3. We added a CUDA Wall Carving Rendering plug-in for endoscopy volume rendering with wall-carving function. 4. We added a CUDA Wall Penetrate Rendering plug-in for endoscopy volume rendering with wall-penetrating function. 5. We added a Value Visualization plug-in for slice viewing with property value visualization. 6. We added center-line navigation support for volume rendering. |
在这个版本中,我们做了如下改进: 1. 我们增加了一个 新的OpenCL 体绘制插件,用来做基于OpenCL 的体绘制。 2. 我们增加了两个新的基于状态转移模型的体绘制插件:差分累积体绘制和多层次体绘制。 3. 我们增加了一个CUDA Wall Carving体绘制插件,用来做有Wall Carving功能的内窥镜体绘制。 4. 我们增加了一个CUDA Wall Penetrate体绘制插件,用来做有Wall Penetrating功能的内窥镜体绘制。 5. 我们增加了一个属性值可视化插件,支持在切片视图下可视化属性信息。 6. 我们为内窥镜体绘制增加了中心线导航功能。 |
3DMed 4.6
In this version, we made the following changes: 1. We added a OpenCLMultiVolumeRendering plug-in for OpenCL based Multi-volume Rendering. 2. We added a BoneAnalysis plug-in for bone-density analysis 3. We added a CenterLineAnalysis plug-in for center-line extraction and visualization 4. We added a SurfaceRendering plug-in to support depth-peeling |
在这个版本中,我们做了如下改进: 1. 我们增加了一个新的基于OpenCL的多体绘制插件OpenCLMultiVolumeRendering 2. 我们增加了一个新的骨密度分析插件BoneAnalysis 3. 我们增加了一个新的中心线分析和可视化插件CenterLineAnalysis 4. 我们增加了一个新的面绘制插件SurfaceRendering,用来支持Depth-Peeling |
3DMed 5.0
In this version, we made the following changes: 1. The default build environment for the application is Qt5. 2. We added a Save as AVI plug-in. 3. We fixed some bugs. |
在这个版本中,我们做了如下改进: 1. 编译环境QT4到QT5; 2. 我们增加了一个保存为AVI文件插件; 3. 解决CT重建模块在高版显卡上结果出错的问题 |